Weapons

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There are many weapons in Blazing Sails. Most weapons are single or multiple shooting but there are almost no automatic weapons such as fast firing machine guns. Because Blazing Sails is set in a fantasy version of the 17th century there are however quite a lot of fantasy weapons, including a few fast firing ones but these are quite uncommon.

Variety of weapons in Blazing Sails

Usually, weapons with higher damage have a lower drop chance. However, every weapon is viable and has strong and weak points.

Players can equip 1 main weapon, 1 sidearm and 1 melee weapon.

Ranged weapons[edit | edit source]

All ranged weapons need the correct matching ammo. Damage-wise weapons vary. Head-shots always deliver 1.5 times the regular damage. Each weapon has a primary and secondary function. Most ranged weapons have a zoom as secondary.

Image Weapon Name Ammo Type Damage AOE Damage Rate of fire Magazine size Reload (sec) Projectile speed Projectile drop
Blunderbuss Showcase.jpg Blunderbuss Small shot 6 per pellet (11 pellets total) - single shot 11 1.8 40.000 15
Crossbow Showcase.jpg Crossbow Arrow 55 - single shot 1 2.5 15 000 2
Flintlock Showcase.jpg Flintlock pistol Small shot 40 - single shot 1 1.8 40.000 20
Dual flintlocks.jpg Double flintlock pistols Small shot 35 per shot - 10 / sec 2 2.4 40.000 20
Quad Flintlock Showcase.jpg Quad-barrel flintlock pistol Small shot 20 per shot - 5 / sec 4 1.8 40.000 20
Dual quad flintlocks.jpg Dual quad-barrel flintlock pistols Small shot 15 per shot - 5.56 / sec 8 2.4 40.000 20

Dragon Pistol Showcase.jpg

Dragon pistol Small shot 57 (100 headshot) - single shot 1 2.5 40.000 20
Musket Showcase.jpg Musket Small shot 65 - single shot 1 2.3 40.000 5
Dual Rifle Showcase.jpg Double barrel Small shot 42 per shot - 4 / sec 2 1.8 40.000 10
Quadruple Rifle Showcase.jpg Half barrel Small shot 30 per shot - 4 / sec 4 1.8 40.000 20
Repeater Gun Showcase.jpg Repeater Small shot 12 per shot - 6.67 / sec 12 2.4 40.000 10
Nockgun Showcase.png Nock gun Small shot 15 per shot or 12 per bullet (right-click) - 3.33 / sec 7 2.3 40.000 15
Fast Sniper Showcase.jpg Fast sharpshooter rifle Small shot 55 - single shot 1 2.2 40.000 4
Big Sniper Showcase.jpg Heavy sniper rifle Small shot 65 - single shot 1 2.5 80.000 2
Bazooka Showcase.jpg Shoulder cannon Cannonball 60 (ship: 2 hits) 40 (radius: 500) single shot 1 3 7.500 2.5
Bomblauncher Showcase.jpg Bomb launcher Cannonball 30 70 (radius: 500) single shot 1 2 6.000 15
Fishlauncher Showcase.jpg Fish launcher Fish ammo 25 60 (radius: 500) single shot 1 2 6.000 15

Melee weapons[edit | edit source]

When holding a melee weapon in Blazing Sails you move a bit faster, so you can dodge enemy shots more easily. You also have the ability to block other melee attacks. This creates the opportunity to have some awesome sword fights with your enemy. If you block an enemy attack successfully they’ll get stunned for a short while and they won’t be able to attack (left mouse button) or block (right mouse button) for a few seconds. To prevent the eternal block move there's a timer to the block mechanic. If you block too long, you’ll receive a cool-down and you’ll have to wait a few seconds until you can block again.

Most melee weapons deal different damage but also have variable attack speed.

Image Name Damage Effect DPS Attack Speed Range
BrokenBottle Showcase.jpg Broken bottle 17 - 18.7 1.1 170
Paddle Showcase.jpg Paddle 17.6 - 17.6
1 170
Pickaxe.png Pickaxe 32 - 22.4 0.7 170
Shovel.png Shovel 24 - 21.6 0.9 170
Club Showcase.jpg Spiked club 32 - 28.8 0.9 170

Butchers-cleaver.jpg

Butcher's cleaver 17.6 - 31.68 1.8 170
Cutlass Showcase.jpg Cutlass 20 - 26 1.3 170
Jawblade Sword Showcase.jpg Jawblade 28 - 30.8 1.1 170
Sword Of The Sea Showcase.jpg Sword of the sea *Vampiric* 17.6 +10 HP Regen 19.36 1.1 170