Players can find all kind of cannon projectiles scattered throughout the map just like any other resource.
Here is an overview of their damage and speed.
Take into account that 1 ship damage translates in 3 wood needed to repair. So a normal cannonball will leave a hole that takes 15 wood to fix. Cannonballs can also do headshot damage.
Image | Name | Ship damage | Sail damage | Player damage | Player AoE damage | Speed | Projectile drop | Effect on hit |
---|---|---|---|---|---|---|---|---|
Cannonball | 5 | 5 | 60 | 30 | 10 | 2.5 | ||
Shoulder cannon cannonball | 2 | 3 | 60 | 40 | 10 | 20 | ||
Swivel cannonball | 3 | 5 | 40 | 15 | 10 | 2.5 | ||
Anti-sail cannonball | 3 | 15 | 60 | 15 | 10 | 2.5 | ||
Anti-cannon cannonball | 4 | 5 | 60 | 30 | 10 | 1.7 | Blocks enemy cannons from turning. They can still be fired, but are locked in place. | |
Trapshot cannonball | 10 | 5 | 60 | 30 | 5 | 4 | Drops the anchor of the enemy ship | |
Heavy cannonball | 10 | 15 | 100 | 20 | 5 | 4 | Damages enemy players inside ships through the hull | |
TNT Barrel | 4x4 if shot from a Cannon
2x2 if shot whilst it is on the deck of a ship 4x5 if used as a ram against a ship |
5 | 100 | 65 | 5 | 4 | Explodes, causing damage to both players and the ship. |